This is a fish-man thing I'm sculpting in ZBrush. This is the first "from scratch" sculpt that I'm posting on here; I started with a circle and moved on from there. I made this along side a youtube video. I discovered some really cool tools to use and learned a lot; my new favorite is the snake hook tool, which basically made all the base shapes for me. The youtuber, Liam Shaw, is located here: http://www.youtube.com/user/hankyman2?feature=watch
This is my blog dedicated to my 3D models, my animation, and my concept art. I am primarily a 3D modeler and texture artist, but I also work in a variety of capacities in groups and teams, both for fun and for work. Any and all comments and questions can be sent to alutes@mail.csuchico.edu
Saturday, May 11, 2013
Thursday, May 9, 2013
This is a WIP of a new piece I just started yesterday. I'm about an hour into it, and so far I'm getting results that I like. I made a quick mesh in Maya and then I tossed that into ZBrush and went to town. The original art is from a really cool deviant artist and can be found here: http://nicksketch.deviantart.com/art/Hellhound-Redux-256773722
Wednesday, May 8, 2013
Aggron:
This is a bit of a throwback, it's the Aggron started over winter break. The coloring has been problematic, and I've been using mudbox to sculpt, a less than ideal situation. This will be my last time using mudbox for anything other than coloring, so that's nice. This is based on the concept art I received from the wonderfully talented Arvalis over at http://arvalis.deviantart.com/
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