So this is my tauren/ minotaur/ yak person 3D model that I've been doing work on over the break. I've decided that he looked a little bare, so I added some armor. I decided to make him a slave soldier, so he's locked into a yolk like set of pauldrons. I think he looks pretty cool right now, I'm excited to UV and texture the bamboo in his wooden armor.
This is my blog dedicated to my 3D models, my animation, and my concept art. I am primarily a 3D modeler and texture artist, but I also work in a variety of capacities in groups and teams, both for fun and for work. Any and all comments and questions can be sent to alutes@mail.csuchico.edu
Saturday, March 23, 2013
Sunday, March 17, 2013
These hammers are both a high and a low poly model based on the same picture. It took about 20 minutes total, with about 5 minutes of it being spent on the low poly. This is part of an exercise to work on my environmental modeling skills. I'm doing high and low because I work on both video games and movies.
These toasters are both a high and a low poly model based on the same toaster. It took about an hour total, with about 5 minutes of it being spent on the low poly. This is part of an exercise to work on my environmental modeling skills. I'm doing high and low because I work on both video games and movies.
This is a character I banged out for my advanced video game production class. We've got a game launching in time for GDC, and they needed a character model for the time being. I made this in about 3 hours, and I think it looks pretty good for a mobile game. His name is Tony, after my sister's boyfriend, and there's a few more hints to that, mostly to make myself laugh. Which it did, and continues to do.
This is a Minotaur character model I'm working on in my spare time. The muscle sculpting is pretty much entirely done. My next step is advanced painting and then I need to figure out the fur. I've got a book that should be here in about 3 days that should be really helpful. I'm really happy with this model insofar, and I can't wait til I finish this.
Thursday, March 14, 2013
Subscribe to:
Posts (Atom)